![openrct2 network desync openrct2 network desync](https://i.imgur.com/wUGTrIJm.png)
Fix: The arbitrary ride type and vehicle dropdown lists are ordered case-sensitively.Fix: Guests eating popcorn are drawn as if they're eating pizza.Fix: Time Twister object artdec29 conversion problem.Fix: Running simulate command on park yields Completed: (null).Fix: Ad campaigns disappear when you save and load the game.Fix: Crash trying to remove invalid footpath scenery.Fix: Peep crashing the game trying to find a ride to look at.Fix: Issue with the native load/save dialog.Fix: Headless servers apply Discord Rich Presence.Fix: Crash when passing directory instead of save file.Fix: Artefacts show when changing ride type as client or using in-game console.Fix: Spectators can modify ride colours.Fix: System file browser cannot open SV4 files.Fix: Disconnected clients can crash the server.
![openrct2 network desync openrct2 network desync](https://i.ytimg.com/vi/KTlCqKN2UTo/maxresdefault.jpg)
Fix: Land/water tools show prices when money is disabled.Fix: Show correct error message if not enough money available.Fix: Character sprite lookup noticeably slows down drawing.Fix: Potential crash when invoking game actions as server.Fix: Peep tracking is not synchronized.Fix: Submarine Ride does not count as indoors (original bug).Fix: Potential crash when placing footpaths.Fix: Setting date does not work in multiplayer.Fix: Wall piece collision detection deviates from vanilla.Fix: Taking screenshots fails with some park names.Fix: Scenery removal tool removes fences and paths while paused.Fix: Imported RCT1 rides/shops are all numbered 1.Fix: Incorrect change in vehicle rolling direction.Fix: Crash when mirroring track design.Fix: Faulty folder recreation in "save" folder.Fix: Scroll shortcut keys ignore SHIFT/CTRL/ALT modifiers.Fix: Rotated information kiosk can cause 'unreachable' messages.Fix: Crash when unloading buggy custom rides.Fix: RCT1/RCT2 title sequence timing is off.Fix: Unfinished preserved rides can be demolished with quick demolish.Fix: Money Input Prompt breaks on certain values.Fix: Tunnel entrances not rendering in 'highlight path issues' mode if they have benches inside.Fix: Theme window's colour pickers not drawn properly on OpenGL.Fix: Map window not rendering properly when using OpenGL.Fix: Objects higher than 6 metres are considered trees (original bug).Fix: Urban Park merry-go-round has entrance and exit swapped (original bug).Fix: Looking at guest window tabs other than the main tab eventually causes assertion.Fix: Network desync immediately after connecting.Fix: Giant screenshot does not work while using OpenGL renderer.Fix: OpenGL: ride track preview not rendered.Fix: Incorrect fences removed when building a tracked ride through.Fix: Clients crashing the server with invalid object selection.Change: Increase maximum height of the Hypercoaster to RCT1 limits.Change: Move common actions from debug menu into cheats menu.Change: Ghost elements now show up as white on the mini-map.Change: Files are now sorted in logical rather than dictionary order.Feature: Change map toolbar icon with current viewport rotation.Feature: Add missing Czech letters to sprite font, use sprite font for Czech.Feature: Allow setting ride price from console.Feature: Improved tile element flag manipulation in Tile Inspector.Feature: New multiplayer toolbar icon showing network status with reconnect option.Feature: Banner and sign texts are now shown in tooltips.Feature: Add the Hungarian Forint (HUF) to the list of available currencies.Feature: Allow assigning a keyboard shortcut for the scenery picker.Feature: Find local servers automatically when fetching servers.Feature: Option for making giant screenshots have a transparent background.Feature: Rides can now be simulated with ghost trains during construction.Here's the excerpt of our changelog for this version: Eventually we will host the blog on the website as well. Hopefully desyncs are now rare events.įor more information on what we have been working on refer to the blog update. This release marks the end of a big load of work on the backend related to the networking code. OpenRCT2 project has a new release – v0.2.3 "Tim the Enchanter"ģ months since last one so getting slightly better pace.